/*
 * Copyright 2024 Babit Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef _BMFLITE_MEDIA_POOL_H_
#define _BMFLITE_MEDIA_POOL_H_

#include "common/bmf_common.h"
#include <memory>
#include <vector>

namespace bmf_lite {

class BMF_LITE_EXPORT Pool {
  public:
    Pool() {}
    virtual ~Pool() {}
    virtual bool reuseMemory(void *buffer) = 0;
};
} // namespace bmf_lite

#endif // _BMFLITE_MEDIA_POOL_H_
